Badger McInnes-Game designer and artist
You may not be familiar with my name, but if you’re player or Keeper of Call of Cthulhu, you’ve probably seen my work. I’ve been working as a book designer and layout artist for over ten years, for such publishers as Chaosium, Pagan Publishing, Miskatonic River Press, Golden Goblin Press, and others. I won’t bore you with the list of my credits, but my grubby paws have put together such books as The Legacy of Arrius Lurco, Bumps in the Night, Secrets of San Francisco, Tales of the Sleepless City….oh, and some book called Call of Cthulhu 7th edition.
Damion Mosier-Tidd–Additional art production and design
Damion has been doing Graphic Design, Typesetting & Layout in quietly capable obscurity for the past 20 years. He spent his formative years learning the ins and outs of practical design and graphic communications in pre-press and printing sweatshops across the Bay Area. In the slightly less-distant past (a.k.a. the 90’s) he worked as a designer and production artist for many of the big dot-com companies that no longer exist. Currently he resides on a team that handles packaging and design tasks for a large medical corporation.